As the name implies, the Sailboat retrospective template is swimming in metaphor. If you can get the whole team on board, it can be a lot of fun (okay, we’ll stop with the puns now).
The Sailboat retro is almost game-like in the way it turns obstacles into objects to sail past, and goals into tropical finish lines.
Let’s breakdown these metaphorical categories:
Sailboat: That’s your team, you’re all on board, sailing toward the island.
(Example: Your team the S.S. Teamwork!)
Island: This is your destination, your final goal, your objective or vision. This doesn’t have to be a single thing, it can be a metric you want to hit, or a list of goals you’d like to achieve, or something even less concrete, like a state you want your team to be in.
(Example: Close 100 percent of tickets at the end of the sprint, be in a rhythm of shipping features regularly)
Rocks: Large stones, coral reefs, icebergs, pirates—these are things boats should generally avoid. Things in this category are the potential risks you know about and should try to steer clear of.
(Example: Avoid super tickets! Have stakeholders break them down into small tasks to keep reporting consistent)
Anchor: Obviously your sailboat isn’t going to get anywhere if the anchor is weighing you down. Things in this category do just that—keep you from hitting your goals. Think of things in this category as the items or issues on your team that need to be resolved to make your journey more efficient. If the rocks are external, the anchor represents internal challenges.
(Example: Spring break is coming up! Have a plan to balance workload for the parents on the team who have to take time off for their kids)
Wind: A sailboat can reach its destination faster with a strong wind. Things in this category help your team. They can be things you are already aware of that you know help, or things that would help if you could have them next time.
(Example: A strong Q2 budget for ad spend means we can test more versions of our winning creative)
Participating in a Sailboat retrospective requires a bit of imagination. The visual imagery forces people to think outside the box, which can result in some creative solutions.
You might also notice that there’s a lot of present tense bias in some of the phrasing of a Sailboat retro, and that’s because this template lends itself well to looking forward. Yes, the name “retrospective” does imply looking back, but some teams can benefit from running a Sailboat retro both before and after a project.
Running this as a premortem works because there’s a concrete goal—everyone knows where you’re going and why—so it’s easier to focus ideas. If suggestions won’t contribute to this specific journey, they can’t be implemented.
Just like the Four Ls retrospective, the Sailboat template can yield a lot of data, thanks to the broad prompts. The big difference here is that the Sailboat retrospective tends to focus that data a little more thanks to the journey metaphor.
It’s also a bit like the Start, Stop, Continue retro in its bias toward action—you’ve got a destination in mind and you need to incorporate feedback right away if you’re going to get there. Here are few instances where a Sailboat retro could come in handy:
Sailboat retrospectives lend themselves well to looking back on large undertakings and prepping for new ones.
Maybe you migrated a portion of your company to a new platform or software and you plan to move the rest of the company next year. Having sailed this particular course before, your team will have a better map of the risks and other hazards. So in this case, the Sailboat retro could work as a postmortem and a pre-mortem. You know the issues you faced migrating the first half of the company onto the new software, and you’ll have a better idea of what to avoid (and what could help) as you onboard everyone else.
The Sailboat retrospective is also a great template to use to build team unity. By shifting the view of a simple sprint or project into an ocean-spanning journey, team members start to work together—like a ship’s crew—to make sure the journey goes smoothly for everyone next time.
If you want to increase morale and get the whole team involved, a Sailboat retro can get all hands on deck (sorry, just one more pun).
Some like the Sailboat retro just because it’s fun. Visualizing the team on a boat, steering past craggy rocks on a course to paradise—what’s not to like?
The Sailboat retro also offers the team the chance to do a bit of communal storytelling, with everyone pitching in to figure out how to make their journey successful. Plus, tying goals, hurdles, risks and responsibilities to rich imagery can make those things more memorable.
From your dashboard select your team on the right and then hit that vibrant Start New Meeting button.
Select Retro Meeting with the arrows, then use the dropdown to select the Sailboat retro template.
The Icebreaker box is checked on by default. You don’t have to do one, but we recommend it. They offer a chance to break the ice and get everyone in the chatty mood for leaving useful feedback.
Hit Start Meeting to kick things off!
If you’re doing an Icebreaker, you’ll have a random question to answer. You can refresh it if you want another option, and of course you can create your own if you want.
After the Icebreaker you’ll move on to the reflect stage. This is where you get into the principles of the Sailboat retro discussed above.